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Twoknights tenniel

The Red Knight.

The Knight comes across Alice while riding through a wood at the start of chapter VIII. He attempts to capture her for the Red side, but then the White Knight suddenly appears and exclaims that he has rescued her. They decide to fight over her, in the manner according to Looking-Glass Land's bizarre "Rules of Battle." Among these rules are: (1) "if one Knight hits the other, he knocks him off his horse, and if he misses, he tumbles off himself," (2) both combatants must "hold their clubs with their arms, as if they were Punch and Judy," and (3) both combatants must always fall on their heads. The contests ends when both knights fall from their horses and the White is inexplicably decided the victor. They shake hands and then the Red mounts and gallops away. He is the kings knight.
Characters
Main Characters Alice's Adventures in Wonderland Alice - White Rabbit - Mouse - Dodo - Duck - The Lory - Eaglet - Pat - Bill - Puppy - The Caterpillar - Duchess - Cheshire Cat - March Hare - The Hatter - Dormouse - Queen of Hearts - King of Queens - Knave of Hearts - Gryphon - Mock Turtle
Through the Looking-Glass Alice - Red Queen - White Queen - Red King - White King - White Knight - Tweedledum and Tweedledee - The Sheep - Humpty Dumpty - Haigha - Hatta - The Lion and the Unicorn - Bandersnatch - Jubjub bird
Minor Characters Alice's Adventures in Wonderland Alice's sister - Dinah - The Duchess' Cook - Executioner - Fish Footman - Frog Frootman - Pig Baby - The Playing Cards
Through the Looking-Glass Snowdrop - Kitty - Red Knight - Live Flowers - Aged Man - Rocking Horse Fly - Bread and Butterfly - Snap-Dragonfly - The White Horse

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